- #Gfxcardstatus keeps switching drivers
- #Gfxcardstatus keeps switching code
- #Gfxcardstatus keeps switching free
#Gfxcardstatus keeps switching drivers
Is there any chance this problem was caused by installing CUDA? Can installing the CUDA package mess up graphics drivers on a Mac? I'm new to Macs and one of the first things I installed on this machine was CUDA, so I can't really tell if the problem was present before that (but since that's graphics card related too, I though it'd be good to mention it). The 'Mid-2015' MacBook Pro models that have dedicated graphics ( MacBookPro11,5) - the MacBook Pro 'Core i7' 2.5 15' (DG) and 'Core i7' 2.8 15' (DG) - support a single external display up to 5120x2160 at 60 Hz via Thunderbolt 2. Automatically updates when the GPU switches, in real time. gfxCardStatus v2.3 and above actively prevents you from switching to Integrated Only mode when any apps are in the Dependencies list (or if you have an external display plugged in). Features: Simple, clean 'i' and 'n' icons that signify Intel HD Graphics, and NVIDIA GeForce GT 330M graphics, respectively.
#Gfxcardstatus keeps switching free
Is there a way to avoid/fix this problem? gfxCardStatus is a free menu bar application that keeps track of which graphics card your MacBook Pro is using at any given time. Functionally, there's no difference when using text boxes, it's just an annoying and confusing visual glitch.Īfter restarting Safari, the problem is gone until the graphics are switched again. It is not bad enough to make it impossible to use Safari, but it is definitely annoying.
When typing in text boxes, sometimes the cursor will appear to jump around for a split second and some of the text will also disappear for a short while, then re-appear. If Safari is running while the system switches first from integrated to discrete, then back from discrete to integrated, some web page elements will sometimes flicker in Safari. I tried using several Unity Editor versions. I forced Unity to use discrete GPU through Unity Preferences. I switched off Automatic Graphics Switching for both Battery and Power Adapter. I have a 16 MacBook Pro 2019 with AMD Radeon 5500M. I am seeing a separate issue where switching it to 'Integrated Only' will switch it to 'Discrete Only' and the actual GPU being used won't change at all. As I said in the title, my Mac is not using the discrete GPU which is causing very low fps in Play Mode.
#Gfxcardstatus keeps switching code
I get a notification about the switching using gfxCardStatus. Just cloned the code and did a build and run in Xcode and for some reason not seeing that problem. This useful utility displays a bar showing the status of your graphics cards, allowing you to quickly identify which card is not working, and enables you to quickly switch. Spotify because it runs on AIR which is also Flash. GFXCard Status is an open-source utility for OS X that displays which graphics card is currently being used on MacBook Pro (and the older iMac) by monitoring a console. That naturally includes the Steam client because there is Flash in it. It will stay on until the App ist closed. I have a MacBook Pro which switches dynamically between discrete and integrated graphics. Basically everything that uses some GPU framework or theoretically might use it will trigger the 650M (if you let Apple handle the switching).